add new blocks

This commit is contained in:
Mario
2020-09-16 14:59:09 +02:00
parent 25134d4d86
commit bbd14c58b5
16 changed files with 780 additions and 5 deletions
+85
View File
@@ -0,0 +1,85 @@
import * as Blockly from 'blockly/core';
/**
* Code generator for a literal String (X).
* Arduino code: loop { "X" }
* @param {!Blockly.Block} block Block to generate the code from.
* @return {array} Completed code with order of operation.
*/
Blockly.Arduino['text'] = function (block) {
var code = Blockly.Arduino.quote_(block.getFieldValue('TEXT'));
return [code, Blockly.Arduino.ORDER_ATOMIC];
};
/**
* Code generator for a String concatenation (X...Y). This string can be made
* up of any number of elements of any type.
* This block uses a mutator.
* String construction info: http://arduino.cc/en/Reference/StringConstructor
* Arduino code: loop { "String(X)" + ... + "String(Y)" }
* @param {!Blockly.Block} block Block to generate the code from.
* @return {array} Completed code with order of operation.
*/
Blockly.Arduino['text_join'] = function (block) {
var code;
if (block.itemCount_ === 0) {
return ['""', Blockly.Arduino.ORDER_ATOMIC];
} else if (block.itemCount_ === 1) {
var argument0 = Blockly.Arduino.valueToCode(block, 'ADD0',
Blockly.Arduino.ORDER_UNARY_POSTFIX) || '""';
code = 'String(' + argument0 + ')';
return [code, Blockly.Arduino.ORDER_UNARY_POSTFIX];
} else {
var argument;
code = [];
for (var n = 0; n < block.itemCount_; n++) {
argument = Blockly.Arduino.valueToCode(
block, 'ADD' + n, Blockly.Arduino.ORDER_NONE);
if (argument === '') {
code[n] = '""';
} else {
code[n] = 'String(' + argument + ')';
}
}
code = code.join(' + ');
return [code, Blockly.Arduino.ORDER_UNARY_POSTFIX];
}
};
/**
* Code generator for appending text (Y) to a variable in place (X).
* String constructor info: http://arduino.cc/en/Reference/StringConstructor
* Arduino code: loop { X += String(Y) }
* @param {!Blockly.Block} block Block to generate the code from.
* @return {string} Completed code.
*/
Blockly.Arduino['text_append'] = function (block) {
// Append to a variable in place.
var varName = Blockly.Arduino.variableDB_.getName(
block.getFieldValue('VAR'), Blockly.Variables.NAME_TYPE);
var argument0 = Blockly.Arduino.valueToCode(block, 'TEXT',
Blockly.Arduino.ORDER_UNARY_POSTFIX);
if (argument0 === '') {
argument0 = '""';
} else {
argument0 = 'String(' + argument0 + ')';
}
return varName + ' += ' + argument0 + ';\n';
};
/**
* Code generator to get the length of a string (X).
* String length info: http://arduino.cc/en/Reference/StringLength
* Arduino code: loop { String(X).length() }
* @param {!Blockly.Block} block Block to generate the code from.
* @return {array} Completed code with order of operation.
*/
Blockly.Arduino['text_length'] = function (block) {
var argument0 = Blockly.Arduino.valueToCode(block, 'VALUE',
Blockly.Arduino.ORDER_UNARY_POSTFIX) || '""';
var code = 'String(' + argument0 + ').length()';
return [code, Blockly.Arduino.ORDER_UNARY_POSTFIX];
};