add generalReducer to store settings
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@@ -805,7 +805,7 @@ Blockly.Msg.toolbox_variables = "Variables";
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/**
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* Tooltips
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*
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*
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*/
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Blockly.Msg.tooltip_compile_code = "Compile Code"
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@@ -834,7 +834,7 @@ Blockly.Msg.renamedialog_text = "Please enter a name for the project and confirm
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/**
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* Compile Dialog
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*
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*
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*/
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Blockly.Msg.compiledialog_headline = "Error"
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@@ -844,7 +844,7 @@ Blockly.Msg.compiledialog_text = "While compiling an error occured. Please check
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/**
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* Buttons
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*
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*
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*/
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Blockly.Msg.button_cancel = "Cancel";
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@@ -855,12 +855,26 @@ Blockly.Msg.button_create_variableCreate = "Create Variable";
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/**
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*
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*
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*/
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Blockly.Msg.filename = "Filename";
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Blockly.Msg.projectname = "Projectname";
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/**
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* Settings
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*/
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Blockly.Msg.settings_head = "Settings"
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Blockly.Msg.settings_language = "Language"
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Blockly.Msg.settings_language_text = "Selection of the language applies to the entire application. A distinction can be made between German and English."
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Blockly.Msg.settings_language_de = "German"
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Blockly.Msg.settings_language_en = "English"
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Blockly.Msg.settings_renderer = "Renderer"
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Blockly.Msg.settings_renderer_text = "The selected renderer determines the appearance of the blocks. A distinction can be made between 'Geras' and 'Zelos', whereby 'Zelos' is particularly suitable for a touch application."
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Blockly.Msg.settings_statistics = "Statistics"
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Blockly.Msg.settings_statistics_text = "The display of statistics on the usage of the blocks above the workspace can be shown or hidden."
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Blockly.Msg.settings_statistics_on = "On"
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Blockly.Msg.settings_statistics_off = "Off"
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