tidy up, split into server/client
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				| @ -120,7 +120,10 @@ class effectController: | |||||||
|     # remove onControllerChangeHandler |     # remove onControllerChangeHandler | ||||||
|     def removeOnControllerChangeHandler(self, hander): |     def removeOnControllerChangeHandler(self, hander): | ||||||
|         print("removeOnControllerChangeHandler", str(hander)) |         print("removeOnControllerChangeHandler", str(hander)) | ||||||
|  |         if hander in self.onControllerChangeHandler: | ||||||
|             self.onControllerChangeHandler.remove(hander) |             self.onControllerChangeHandler.remove(hander) | ||||||
|  |         else: | ||||||
|  |             print('\n\n -> client was never registered!') | ||||||
| 
 | 
 | ||||||
|     # automaticly loads all modules from effects subdir and adds them to the list of effects if they have the BaseEffect as subclass  |     # automaticly loads all modules from effects subdir and adds them to the list of effects if they have the BaseEffect as subclass  | ||||||
|     def getEffectsListFromDir(self): |     def getEffectsListFromDir(self): | ||||||
|  | |||||||
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